OpenHorus is a fork of the game "Waiting for Horus" by Aliceffekt.
OpenHorus is a fork of the game “Waiting for Horus” by Aliceffekt.
The fork was made to fully rewrite the networking code used in the original project, to remove the numerous bugs and desyncs.
The game is a fast paced third-person shooter, created to mimic the speed and thrill of the original Quake games. For me it was a learning project in Unity 3D and its networking framework.